| TOPICS
Got a great game?
Please write me at Skip@Benjes.com
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These are all
legitimate poker games but they don't fit well on
my other pages. The only one we really ever play
is Anaconda, unless someone brought a lot of
Yukon Jack.
Anaconda (Pass the
Trash)
- PLAYERS
-
- INITIAL DEAL
- Seven down cards to each
player.
- PLAY
- Each player selects three cards
to discard and simultaneously
passes them face down to the
player on the left.
- After picking up the three new
cards from the player to the
right, each player then
simultaneously discards two to
the left, then one in the same
fashion.
- Each player discards two cards
into the center of the table as
true discards.
- Each player stacks their five
remaining cards in the order
player wishes to expose
them.
- After each player is satisfied
with the order of their stack,
each player simultaneously
exposes their top card.
Bet.
- Each player simultaneously
exposes the next card. Bet.
- Continue exposing and betting
until four cards are exposed.
Bet.
- Declare. Bet. Showdown.
- WINNER
-
- VARIATIONS
- Republican Anaconda
- Cards are passed to the
right.
- Screwy Louie
- In this stripped down
version, players merely
pass two cards to the
left.
- Played high only.
- Love Thy Neighbor
- High hand and the player
to the high hand's
immediate left (who is
still in) splits the
pot.
- No low half.
- Each player keeps all seven cards
to the end and determines each
round which to expose. This
allows the player to change from
high to low or vice-versa
depending on what the other
players have exposed. The two
unexposed cards are
discarded.
- Each player passes 2 cards to the
left and 1 card to the right at
the same time.
- NOTE
- This game is fun to mess with.
Come up with creative ways to
pass the cards, and let
me know.
Limbo
- PLAYERS
-
- INITIAL DEAL
- Six face down to each player (no
peek) and seven face up in the
center.
- Dealer arranges the seven in the
middle into the best high hand
possible and discards the
remaining two cards.
- PLAY
- Player to dealer's left exposes a
card. Bet.
- Next player exposes cards until
the best interpretation of the
player's hand is the best hand
showing.
- However, if best interpretation
of player's exposed hand is
superior to the center hand,
player must fold. Bet.
- Next player exposes the same way,
followed by a bet. Continue until
just one player remains.
- WINNER
- Player with the highest hand that
does not exceed the center
hand.
Bid Poker
- PLAYERS
-
- INITIAL DEAL
- Five down to each player.
- PLAY
- Dealer places a card face up in
the center of the table. The
player to the left of the dealer
bids a small mandatory preset
amount for the card.
- Bidding then proceeds to the
left, with each player either
topping the previous high bid or
passing.
- A player that passes cannot bid
on that card later, but can bid
on subsequent cards.
- When everyone has passed except
the one high bidder, that player
puts his bid in the pot and
places the card in front of the
player face up and begins a
betting round.
- The dealer then turns the next
card in the deck face up in the
center. The player to the left of
whoever began the previous
bidding round starts the bidding
for the new card. Bet.
- Continue as above alternating
bids for up cards and bets until
every player remaining has
started the bidding once.
Declare. Bet. Showdown.
- Note that a player can buy more
than one card.
- WINNER
- High and low hands split the
pot.
Guts
- PLAYERS
-
- INITIAL DEAL
- Three cards down to each
player.
- PLAY
- Players ante twice the normal
amount
- The game begins with a declare,
in which each player takes a chip
below the table. Players secretly
put the chips in their fists to
be "in."
- Players place one fist over
table. At dealer's signal,
players simultanaously open fist
to expose chip, if any.
- Players who are in reveal their
hands.
- In Player with the highest three
card poker hand (ignoring
straights and flushes) is paid an
amount equal to one-half the
current pot from each of the
losing players who were
"in," perhaps capped at
a certain level.
- Ante and repeat as above.
- WINNER
- The game continues until only one
player declares himself or
herself "in." That
player wins the entire pot.
- VARIATIONS
- Weenie Rule
- If nobody stays in,
everyone reveals their
hand and whoever has the
best hand (and thus would
have won had they been
brave enough to be
"in") must pay
the pot an amount equal
to one-half the current
pot, perhaps capped at a
certain level.
- Blood and Guts
- Instead of dealing all
three cards down, each
player gets one up card.
Player with the highest
up card must declare
"in."
- Beuhla
- Instead of dealing three
cards, dealer gives each
player just two cards.
Dealer also deals two
face down in the center.
This center hand is known
as Beuhla's hand, or
simply Beuhla.
- Instead of simply giving
the pot to a lone
"in" player,
that player's hand must
also beat Beuhla. If the
player's hand does not
beat Beuhla (Beuhla wins
ties), player must match
the pot up to a certain
amount, and the game
continues.
- If no one goes in, each
player who's hand would
have beaten Beuhla must
pay the pot a set amount
as a penalty, similar to
the weenie rule
above.
- Thanks to
michaelandmonica@email.msn.com
for this variant.
- Gunther
- Same as Beuhla, except
the center hand, now
known as Gunther,
consists of three
cards.
- Thanks to
michaelandmonica@email.msn.com
for this variant.
-
Three Five Seven
- INITIAL DEAL: 3 cards down to each player
- PLAY: Players examine their cards and
indicate whether or not they're staying
in as described in Guts above. Players
who are in determine who has the best
hand by examining each other's hands--
players who did not stay in don't get to
see these hands. Threes are wild, and
straights and flushes don't count.
Players who stayed in but lost must each
pay the Pot the amount of the determined
'rip' for each. The winner of the hand
takes one 'TOE'. If two players have
equal hands, neither pay the pot, or take
a toe. All players, including those who
didn't stay in earlier, are dealt two
more cards down. The above procedure is
repeated, but this time fives are wild
instead of threes and straights and
flushes count. After determination of who
won the five card hand, all players again
receive two more cards and repeat the
procedure with sevens being wild instead
of fives, using each player's best five
cards. If only one player stays in during
a hand, that player earns a 'TOE'. The
first player to earn three, or four,
'TOES' takes the pot, ending the game. If
no player has three, or four, 'TOES',
after the 7 card hand, the cards are
shuffled, and play starts again with 3
cards down to each player.
- WINNER: High hand for each individual
hand; first player to reach 3 or 4 'TOES'
for the pot itself.
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